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Creative Commons Attribution-ShareAlike 4.0 International License Summary

The Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) is a copyleft license that allows others to distribute, remix, adapt, and build upon the material in any medium or format, so long as attribution is given to the creator and the new creations are licensed under identical terms.

You are free to:

  • Share — copy and redistribute the material in any medium or format
  • Adapt — remix, transform, and build upon the material for any purpose, even commercially

Under the following terms:

  • Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.

Key Features

Feature Description
Commercial Use Allowed
Derivative Works Allowed
Distribution Allowed
Private Use Allowed
Patent Grant Limited
Attribution Required Required
Share Under Same License Required
State Changes Required if modified

Attribution Requirements

When using CC BY-SA 4.0 licensed content, you must provide:

  1. Title of the work (if provided)
  2. Author/Creator name or pseudonym
  3. Source link or reference to the original work
  4. License indication (CC BY-SA 4.0)
  5. Changes indication if the work was modified

Attribution Example

"[Title of Work]" by [Author Name] is licensed under CC BY-SA 4.0. [Additional notes about modifications, if any]

Compatibility

CC BY-SA 4.0 content can be combined with:

  • Other CC BY-SA 4.0 content
  • CC BY-SA 3.0 content (one-way compatible)
  • GFDL content (in some cases)
  • Public domain content

Note: CC BY-SA 4.0 is not compatible with more restrictive licenses or proprietary content.

Common Use Cases

  • Wikipedia - Uses CC BY-SA 3.0, compatible with 4.0
  • Educational Resources - Textbooks, course materials
  • Open Source Documentation - Software manuals, guides
  • Creative Projects - Art, music, literature
  • Wiki Projects - Collaborative knowledge bases

Differences from Other CC Licenses

License Commercial Use Derivative Works ShareAlike Requirement
CC BY Yes Yes No
CC BY-SA Yes Yes Yes
CC BY-NC No Yes No
CC BY-NC-SA No Yes Yes
CC BY-ND Yes No N/A

Legal Disclaimer

Legal disclaimer

This is a human-readable summary of (and not a substitute for) the full license. The full legal text should always be consulted for complete terms and conditions.

External Links

Love Live!

Love Live! is a Japanese multimedia franchise with complex copyright ownership spread across multiple companies and media formats. The franchise encompasses anime, music, video games, manga, merchandise, and live performances.

Copyright Ownership Structure

Primary Rights Holders

Love Live! School Idol Project is a Japanese multimedia project co-developed by ASCII Media Works' Dengeki G's Magazine, music label Lantis, and animation studio Sunrise. The copyright consortium includes:

  • ASCII Media Works (Kadokawa Corporation) - Original concept and publishing rights
  • Lantis (Bandai Namco Music Live) - Music production and recording rights
  • Sunrise (Bandai Namco Filmworks) - Animation production rights
  • Bushiroad - Game publishing and merchandise rights (select titles)

Additional Rights Holders

  • KLab - Mobile game development rights (School Idol Festival series)
  • Bushimo (Bushiroad subsidiary) - Mobile game publishing rights
  • Various voice actress agencies - Performance rights for character voices
  • Individual songwriters and composers - Music composition rights

Media-Specific Copyright Information

Anime and Animation

  • Production Rights: Sunrise (Bandai Namco Filmworks)
  • Character Design Rights: Murota Yuuhei (original character designer)
  • Story Rights: ASCII Media Works / Dengeki G's Magazine
  • International Distribution: Varies by region, often through Crunchyroll or Funimation

Music and Audio

Lantis released the group's first single in August 2010, and they continued to release several more singles and albums over the course of the next two years, including performing their first concert

  • Recording Rights: Lantis (Bandai Namco Music Live)
  • Composition Rights: Individual composers (varies by song)
  • Performance Rights: Voice actresses and their agencies
  • International Licensing: Through Lantis international distribution deals

Video Games

Love Live! School Idol Festival developed by KLab and published by Bushiroad's Bushimo, was released in Japan on April 15, 2013

Game Title Developer Publisher Rights Holder
Love Live! School Idol Festival KLab Bushimo/Bushiroad Joint ownership with original consortium
Love Live! School Idol Festival ALL STARS KLab Bushimo/Bushiroad Joint ownership with original consortium
Love Live! School Idol Festival 2 MIRACLE LIVE! KLab Bushimo/Bushiroad Joint ownership with original consortium

Manga and Print Media

  • Publishing Rights: ASCII Media Works (Kadokawa Corporation)
  • Story Adaptation Rights: Licensed from original consortium
  • Illustration Rights: Individual manga artists
  • International Publishing: Licensed per territory through Kadokawa

Merchandise and Collectibles

  • Character Licensing: Controlled by original consortium
  • Manufacturing Rights: Licensed to various companies (Good Smile Company, Alter, etc.)
  • Distribution Rights: Varies by product category and region
  • Trading Cards: Bushiroad holds significant rights

Franchise Sub-Series Rights

Love Live! Sunshine!!

Love Live! Sunshine!! is a Japanese multimedia project co-developed by ASCII Media Works' Dengeki G's Magazine, music label Lantis, and animation studio Sunrise

  • Same consortium structure as original series
  • Separate character and story rights
  • Independent licensing for most media

Love Live! Nijigasaki High School Idol Club

  • Continues same rights structure
  • Additional collaboration with various media partners
  • Independent licensing framework

Love Live! Superstar!!

  • Latest iteration maintaining consortium approach
  • Contemporary licensing agreements
  • Enhanced international distribution rights

Usage Rights and Restrictions

Commercial Use

All commercial uses require licensing through the appropriate consortium member:

  • Character Usage: ASCII Media Works coordination required
  • Music Usage: Lantis licensing necessary
  • Animation Content: Sunrise approval needed
  • Game Elements: Bushiroad/KLab permissions for game-related content

Non-Commercial Use

Use Type Status Requirements
Fan art (transformative) Generally permitted Non-commercial, original interpretation
Cover performances Limited permission Must not use original instrumentals
Educational content Permitted Fair use provisions apply
Cosplay Generally permitted Non-commercial costume creation and wearing
Fan videos Restricted Subject to platform copyright policies
Streaming content Prohibited Requires explicit licensing

Fair Use Considerations

  • Educational Analysis: Academic study and criticism
  • Review Content: Brief clips for commentary purposes
  • News Reporting: Coverage of official announcements and events
  • Parody: Transformative works (jurisdiction-dependent)

International Licensing

Regional Distribution

Region Anime Distribution Music Distribution Game Availability
North America Crunchyroll/Funimation Digital platforms English localization available
Europe Various regional licensees Limited availability English localization available
Asia Regional broadcasters Lantis Asia Japanese/local language versions
Other Territories Varies Limited Limited availability

Licensing Challenges

  • Music licensing varies significantly by territory
  • Character merchandise rights complex due to multiple stakeholders
  • Live performance rights restricted to official events
  • Fan convention policies vary by organizer and location

Special Considerations

Live Performances and Events

  • Official Live Concerts: Strict rights control by consortium
  • Voice Actress Events: Subject to individual agency agreements
  • Fan Events: Generally require permission for commercial events
  • Convention Appearances: Licensed through official channels

Digital Platform Policies

  • YouTube: Subject to Content ID matching for music and video
  • Streaming Platforms: Requires proper licensing agreements
  • Social Media: Fair use provisions vary by platform and jurisdiction
  • Fan Sites: Generally permitted for non-commercial discussion

Contact Information

For licensing inquiries:

  • ASCII Media Works/Kadokawa: Character and story licensing
  • Lantis/Bandai Namco Music Live: Music licensing
  • Sunrise/Bandai Namco Filmworks: Animation licensing
  • Bushiroad: Game and merchandise licensing (select properties)

Attribution Requirements

When using content under fair use provisions:

For general franchise content:

© ASCII Media Works/Lantis/Sunrise

For specific sub-series:

© [Year] ASCII Media Works/Lantis/Sunrise/[Additional Rights Holders if applicable]

For game content:

© ASCII Media Works/Lantis/Sunrise/Bushiroad/KLab

See Also

Legal Disclaimer

This summary is for informational purposes only and does not constitute legal advice. The Love Live! franchise involves multiple rights holders with complex licensing arrangements. Copyright laws vary by jurisdiction, and specific licensing requirements should always be verified with the appropriate rights holders. Commercial use always requires explicit permission from the relevant consortium members.