SchoolIdolWiki:Copyrights
The Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) is a copyleft license that allows others to distribute, remix, adapt, and build upon the material in any medium or format, so long as attribution is given to the creator and the new creations are licensed under identical terms.
You are free to:
- Share — copy and redistribute the material in any medium or format
- Adapt — remix, transform, and build upon the material for any purpose, even commercially
Under the following terms:
- Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
Key Features
Feature | Description |
---|---|
Commercial Use | Allowed |
Derivative Works | Allowed |
Distribution | Allowed |
Private Use | Allowed |
Patent Grant | Limited |
Attribution Required | Required |
Share Under Same License | Required |
State Changes | Required if modified |
Attribution Requirements
When using CC BY-SA 4.0 licensed content, you must provide:
- Title of the work (if provided)
- Author/Creator name or pseudonym
- Source link or reference to the original work
- License indication (CC BY-SA 4.0)
- Changes indication if the work was modified
Attribution Example
"[Title of Work]" by [Author Name] is licensed under CC BY-SA 4.0. [Additional notes about modifications, if any]
Compatibility
CC BY-SA 4.0 content can be combined with:
- Other CC BY-SA 4.0 content
- CC BY-SA 3.0 content (one-way compatible)
- GFDL content (in some cases)
- Public domain content
Note: CC BY-SA 4.0 is not compatible with more restrictive licenses or proprietary content.
Common Use Cases
- Wikipedia - Uses CC BY-SA 3.0, compatible with 4.0
- Educational Resources - Textbooks, course materials
- Open Source Documentation - Software manuals, guides
- Creative Projects - Art, music, literature
- Wiki Projects - Collaborative knowledge bases
Differences from Other CC Licenses
License | Commercial Use | Derivative Works | ShareAlike Requirement |
---|---|---|---|
CC BY | Yes | Yes | No |
CC BY-SA | Yes | Yes | Yes |
CC BY-NC | No | Yes | No |
CC BY-NC-SA | No | Yes | Yes |
CC BY-ND | Yes | No | N/A |
Legal Disclaimer
Legal disclaimer
This is a human-readable summary of (and not a substitute for) the full license. The full legal text should always be consulted for complete terms and conditions.
External Links
- CC BY-SA 4.0 License Deed
- CC BY-SA 4.0 Legal Code
- Creative Commons Official Website
- CC Attribution Best Practices
Love Live! Licensing and Copyright Summary
Love Live! is a Japanese multimedia franchise with complex copyright ownership spread across multiple companies and media formats. The franchise encompasses anime, music, video games, manga, merchandise, and live performances.
Copyright Ownership Structure
Primary Rights Holders
Love Live! School Idol Project is a Japanese multimedia project co-developed by ASCII Media Works' Dengeki G's Magazine, music label Lantis, and animation studio Sunrise. The copyright consortium includes:
- ASCII Media Works (Kadokawa Corporation) - Original concept and publishing rights
- Lantis (Bandai Namco Music Live) - Music production and recording rights
- Sunrise (Bandai Namco Filmworks) - Animation production rights
- Bushiroad - Game publishing and merchandise rights (select titles)
Additional Rights Holders
- KLab - Mobile game development rights (School Idol Festival series)
- Bushimo (Bushiroad subsidiary) - Mobile game publishing rights
- Various voice actress agencies - Performance rights for character voices
- Individual songwriters and composers - Music composition rights
Media-Specific Copyright Information
Anime and Animation
- Production Rights: Sunrise (Bandai Namco Filmworks)
- Character Design Rights: Murota Yuuhei (original character designer)
- Story Rights: ASCII Media Works / Dengeki G's Magazine
- International Distribution: Varies by region, often through Crunchyroll or Funimation
Music and Audio
Lantis released the group's first single in August 2010, and they continued to release several more singles and albums over the course of the next two years, including performing their first concert
- Recording Rights: Lantis (Bandai Namco Music Live)
- Composition Rights: Individual composers (varies by song)
- Performance Rights: Voice actresses and their agencies
- International Licensing: Through Lantis international distribution deals
Video Games
Love Live! School Idol Festival developed by KLab and published by Bushiroad's Bushimo, was released in Japan on April 15, 2013
Game Title | Developer | Publisher | Rights Holder |
---|---|---|---|
Love Live! School Idol Festival | KLab | Bushimo/Bushiroad | Joint ownership with original consortium |
Love Live! School Idol Festival ALL STARS | KLab | Bushimo/Bushiroad | Joint ownership with original consortium |
Love Live! School Idol Festival 2 MIRACLE LIVE! | KLab | Bushimo/Bushiroad | Joint ownership with original consortium |
Manga and Print Media
- Publishing Rights: ASCII Media Works (Kadokawa Corporation)
- Story Adaptation Rights: Licensed from original consortium
- Illustration Rights: Individual manga artists
- International Publishing: Licensed per territory through Kadokawa
Merchandise and Collectibles
- Character Licensing: Controlled by original consortium
- Manufacturing Rights: Licensed to various companies (Good Smile Company, Alter, etc.)
- Distribution Rights: Varies by product category and region
- Trading Cards: Bushiroad holds significant rights
Franchise Sub-Series Rights
Love Live! Sunshine!!
Love Live! Sunshine!! is a Japanese multimedia project co-developed by ASCII Media Works' Dengeki G's Magazine, music label Lantis, and animation studio Sunrise
- Same consortium structure as original series
- Separate character and story rights
- Independent licensing for most media
Love Live! Nijigasaki High School Idol Club
- Continues same rights structure
- Additional collaboration with various media partners
- Independent licensing framework
Love Live! Superstar!!
- Latest iteration maintaining consortium approach
- Contemporary licensing agreements
- Enhanced international distribution rights
Usage Rights and Restrictions
Commercial Use
All commercial uses require licensing through the appropriate consortium member:
- Character Usage: ASCII Media Works coordination required
- Music Usage: Lantis licensing necessary
- Animation Content: Sunrise approval needed
- Game Elements: Bushiroad/KLab permissions for game-related content
Non-Commercial Use
Use Type | Status | Requirements |
---|---|---|
Fan art (transformative) | Generally permitted | Non-commercial, original interpretation |
Cover performances | Limited permission | Must not use original instrumentals |
Educational content | Permitted | Fair use provisions apply |
Cosplay | Generally permitted | Non-commercial costume creation and wearing |
Fan videos | Restricted | Subject to platform copyright policies |
Streaming content | Prohibited | Requires explicit licensing |
Fair Use Considerations
- Educational Analysis: Academic study and criticism
- Review Content: Brief clips for commentary purposes
- News Reporting: Coverage of official announcements and events
- Parody: Transformative works (jurisdiction-dependent)
International Licensing
Regional Distribution
Region | Anime Distribution | Music Distribution | Game Availability |
---|---|---|---|
North America | Crunchyroll/Funimation | Digital platforms | English localization available |
Europe | Various regional licensees | Limited availability | English localization available |
Asia | Regional broadcasters | Lantis Asia | Japanese/local language versions |
Other Territories | Varies | Limited | Limited availability |
Licensing Challenges
- Music licensing varies significantly by territory
- Character merchandise rights complex due to multiple stakeholders
- Live performance rights restricted to official events
- Fan convention policies vary by organizer and location
Special Considerations
Live Performances and Events
- Official Live Concerts: Strict rights control by consortium
- Voice Actress Events: Subject to individual agency agreements
- Fan Events: Generally require permission for commercial events
- Convention Appearances: Licensed through official channels
Digital Platform Policies
- YouTube: Subject to Content ID matching for music and video
- Streaming Platforms: Requires proper licensing agreements
- Social Media: Fair use provisions vary by platform and jurisdiction
- Fan Sites: Generally permitted for non-commercial discussion
Contact Information
For licensing inquiries:
- ASCII Media Works/Kadokawa: Character and story licensing
- Lantis/Bandai Namco Music Live: Music licensing
- Sunrise/Bandai Namco Filmworks: Animation licensing
- Bushiroad: Game and merchandise licensing (select properties)
Attribution Requirements
When using content under fair use provisions:
For general franchise content:
© ASCII Media Works/Lantis/Sunrise
For specific sub-series:
© [Year] ASCII Media Works/Lantis/Sunrise/[Additional Rights Holders if applicable]
For game content:
© ASCII Media Works/Lantis/Sunrise/Bushiroad/KLab
See Also
- ASCII Media Works - Publishing rights holder
- Lantis - Music production company
- Sunrise - Animation studio
- Bushiroad - Game publisher
- KLab - Mobile game developer
- School Idol Festival - Mobile rhythm game series
Legal Disclaimer
This summary is for informational purposes only and does not constitute legal advice. The Love Live! franchise involves multiple rights holders with complex licensing arrangements. Copyright laws vary by jurisdiction, and specific licensing requirements should always be verified with the appropriate rights holders. Commercial use always requires explicit permission from the relevant consortium members.